Gnash - GNU Flash Player / John Gilmore

Bernhard Reiter bernhard at
Wed Jan 4 14:13:01 UTC 2006

On Wed, Jan 04, 2006 at 01:56:10PM +0000, Alex Hudson wrote:
> The problem is that the non-hardware
> accelerated libraries are not sufficiently fast to keep up with 3D
> hardware, no matter what age it is (my old-ish Radeon 9200SE blows away
> my 2200+ Athlon XP, for example).
> In theory, you can use software rendering. 
> In practice, it's just not quick enough. 

I have seen working code that render very fast in software,
the problem is, that it needs to be optimised for a specific task,
so it does not help libraries much that are generic.
So the structure

      a) hardware -- b) generic library -- c) flash player

does not allow a lot flash specifica optimisations,
in contrast to

	a) hardware -- c) flash player

but there you need to to the coding within c).

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