Gnash - GNU Flash Player / John Gilmore

strk strk at
Wed Jan 4 12:49:27 UTC 2006

On Wed, Jan 04, 2006 at 11:48:53AM +0000, Alex Hudson wrote:
> On Wed, 2006-01-04 at 12:43 +0100, Bernhard Reiter wrote:
> > > 3D-type operations are really useful for doing things like drawing SVG
> > > objects (a standardised alternative to Flash), fonts, but it also makes
> > > the application a lot more consistent cross-platform apparently. 
> > 
> > Does SVG have all the features regarding animation 
> > and related effects, like sound?
> Oh yeah. SVG even defines a network socket layer. Nobody supports the
> full SVG spec. as far as I know, though (e.g., Firefox 1.5 supports SVG,
> but I'm pretty sure it doesn't do animation yet - though I think you can
> fake it with scripting).

I'm ignorant about SVG, are you talking about javascript or does
it have a SVG-specific scripting language ?
We choosed SWF for scripting capabilities, mainly, which none
of the available free player support...

> > Again for all the flash movies out there, I hope that Gnash will succeed.
> > There have been a few attempts before to create Free Software flash players,
> > but have not made it over the hill of wider acceptance.
> I agree. I don't think a GL requirement is to Gnash's detriment; rather,
> I think it will allow them to concentrate on understanding the file
> format than rewriting primitive graphics operations.

I think the best approach would be being modular and accept both
GL libraries and 2d libraries. This could be a compile-time
define to avoid overhead, but it IMHO it is worth taking old
hardware in consideration (hardware waste is getting a problem)


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